Voidworm LLC - 3D Artist / 3D Concept Artist (July 2025 - Present)
The many modular assets ranging from floors, ceilings, and walls that I created for the procedural environments for Voidworm LLC’s upcoming sci-fi horror indie game, Cosmphobia. These were interesting to conceptualize and 3d model since many of them can be combined with each other to create completely new assets due to their simplicity. It was also a joy seeing the two procedural materials I created prior, spaceship machinery & alien infestation, be implemented as the materials for these assets during the texturing stage. Each modular asset features three different stages of the alien infestation material I created for further variations for the environments in game. The combination of metal and organic matter will always be a pleasure to work with for me. I am very thankful for this wonderful creative opportunity to bring the studio owner’s vision to life.